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January 11 2011
November 24 2010
The Ten Faces of Innovation
UX Bookclub Portland will be reading this book this month. I'll be interested to hear what they have to say.October 01 2010
The long, slow birth of Chewbacca
Chewbacca didn’t spring to life out of nowhere, fully formed when Lucas saw his dog in the passenger seat of his car. That’s the soundbite. A single step. The reality is complex and human. From vague names floating around, the kernel of an idea, changing purposes and roles of characters, major restructuring, the design hopping from person to person, scrapping the existing concept and going down a different path, seeing existing things in a different light and having to conform a range of ideas to complement and enrich one another.
Michael Heilemann has written a superb essay chronicling the evolution of Chewbacca. It’s a fascinating glimpse of the creative process, and the way those who participated misremember that process.
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September 29 2010
September 28 2010
Beyond the myth of the lone genius
Emotions… are “peopled” from the start. This dynamic turns out to play a critical role in the development of neural circuits that shape not only interaction, but autonomy too. In other words, the way we experience ourselves is inextricably linked to the way we experience others—so much so that, on close view, it’s hard to draw a concrete distinction between the other and the self.
Over at Salon, Joshua Wolf Shenk is examining creative partnerships. Along the way, he’s discussing recent research that indicates that creativity is inherently social. To get a clearer idea of how creative partnerships work, he’s looking at creative duos at work, starting with John Lennon and Paul McCartney. The series so far has been excellent.
This matches my own experience. I’m at my best when I’m working with a team. On my own, I can work through problems, but the solutions are never as good as when I’m bouncing ideas around with people I like and respect.
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September 27 2010
Bricolage and the adjacent possible
[I]deas are works of bricolage. They are, almost inevitably, networks of other ideas. We take the ideas we’ve inherited or stumbled across, and we jigger them together into some new shape…
You can see this process at work in the primordial innovation of life itself. Before life emerged on Earth, the planet was dominated by a handful of basic molecules: ammonia, methane, water, carbon dioxide, a smattering of amino acids and other simple organic compounds. Each of these molecules was capable of a finite series of transformations and exchanges with other molecules in the primordial soup: methane and oxygen recombining to form formaldehyde and water, for instance…
The scientist Stuart Kauffman has a suggestive name for the set of all those first-order combinations: “the adjacent possible.” The phrase captures both the limits and the creative potential of change and innovation. In the case of prebiotic chemistry, the adjacent possible defines all those molecular reactions that were directly achievable in the primordial soup. Sunflowers and mosquitoes and brains exist outside that circle of possibility. The adjacent possible is a kind of shadow future, hovering on the edges of the present state of things, a map of all the ways in which the present can reinvent itself.
Steven Johnson writing about The Origins of Good Ideas. (I’m on a bit of a Steven Johnson kick lately). I’ve always liked the idea of bricolage, which I first encountered reading Claude Lévi-Strauss at university (the perils of being a cultural anthropology major). But Lévi-Strauss’ idea of bricolage is very different from the way I’ve come to think of it. Whereas Lévi-Strauss makes a distinction between experts (in the form of engineers) and bricoleurs, I think that experts are by definition bricoleurs. Experts are the people who can see the adjacent possible where others see nothing more than a pile of unrelated parts. Steven Johnson gives the fantastic example from Apollo 13, but I’m thinking of the people I know. People who can take APIs and create something no one has ever seen before: a mashup.
September 07 2010
The Value Of Ruins
September 06 2010
The Auteur Theory Of Design
August 26 2010
July 22 2010
The Top Idea in Your Mind
I think most people have one top idea in their mind at any given time. That's the idea their thoughts will drift toward when they're allowed to drift freely. And this idea will thus tend to get all the benefit of that type of thinking, while others are starved of it. Which means it's a disaster to let the wrong idea become the top one in your mind.June 30 2010
June 28 2010
June 04 2010
September 01 2009
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